The architecture behind the archive

A living cathedral for tracker and chip music.

Ploppbox routes more than 103 source formats through dedicated replay engines, then turns every pattern, register write and synthesized voice into a live visual space.

Local browser replayNo plug-insAudio-reactive visuals
Playable formats103

64 currently populated

Indexed tracks424.8K

Across tracker and chip archives

Signals replayed2M

Community listening history

Replay engines8

Selected by format and content

Replay architecture

One archive. Eight purpose-built signal paths.

Ploppbox does not force unrelated formats through one decoder. The router inspects each source and hands it to the engine designed for its musical system.

MPT 01

libopenmpt

Tracker architecture

Pattern, sample and instrument modules spanning Amiga, DOS and modern tracker lineages.

68 formats 205.4K tracks
libopenmpt + AudioWorklet
GME 02

Game Music Emu

Console signal systems

Native-style playback for classic console and computer music logs, rips and sound formats.

11 formats 123.1K tracks
Game Music Emu + WASM
SID 03

SID / jsSID

Commodore 64 circuitry

PSID and RSID programs replayed through a dedicated C64 signal path with subtune control.

3 formats 87K tracks
jsSID emulation
HVL 04

HivelyTracker AHX/HVL

AHX and Hively synthesis

Procedural Amiga-style instruments reconstructed from tracker commands rather than samples.

2 formats 1.8K tracks
Dedicated worker replay
OPL 05

libADLMIDI / OPL

AdLib frequency modulation

Creative Music Files and legacy MIDI variants rendered through an emulated OPL synthesizer.

9 formats 442 tracks
libADLMIDI + Nuked OPL3
YM 06

SNDH / ym2149-rs

Atari ST soundchip

SNDH programs replayed through a sandboxed YM2149 signal core.

1 formats 5.3K tracks
ym2149-rs + WASM
68K 07

SC68 container replay

SC68 container replay

Atari and Amiga 68k music containers routed through an isolated replay worker.

1 formats 0 tracks
SC68 sandbox
PCM 08

Rendered audio

Rendered archive fallback

Standard browser audio keeps preserved renders playable when source-level replay is unavailable.

8 formats 0 tracks
Native Web Audio

Format constellation

From four-channel MODs to console sound logs.

Search all 103 supported extensions. Catalogue counts are live when a format is currently represented in the archive.

103 formats in view

CORE TRACKER FORMATS

5 formats
199.1K tracks

CONSOLE AND COMPUTER CHIP FORMATS

11 formats
123.1K tracks

COMMODORE 64 SID FORMATS

3 formats
87K tracks

AHX AND HIVELYTRACKER FORMATS

2 formats
1.8K tracks

ADLIB AND OPL FORMATS

10 formats
442 tracks

ATARI ST AND SC68 FORMATS

2 formats
5.3K tracks

AMIGA AND CLASSIC MODULES

13 formats
1.7K tracks

PC AND LEGACY TRACKERS

36 formats
4.2K tracks

COMPOSER FORMATS

6 formats
351 tracks

PACKED AND CONTAINER FORMATS

7 formats
67 tracks

RENDERED FALLBACK FORMATS

8 formats
0 tracks

Live archive intelligence

The cathedral is continuously rearranging itself.

Every play changes the archive’s gravity. Recent signals surface in real time, while enduring modules accumulate their own orbit.

How the signal becomes space

Source-faithful replay, isolated from the interface.

The visual layer never pretends to be the music engine. Replay, buffering, transport and rendering remain separated so one format cannot destabilize the rest of the cathedral.

01

Inspect

Identify the source

Extension, path context and file content select the correct replay lane.
02

Isolate

Wake the engine

Workers and AudioWorklets keep emulation and decoding away from the interface.
03

Normalize

Shape the signal

Transport, loudness and subsong state are exposed through one player contract.
04

Visualize

Build the architecture

Frequency, energy and time drive the live Signal Cathedral renderer.

The preservation principle

“Tracker and chip music deserve a stage, not a progress bar.”

These files are not merely audio containers. They are compact programs, pattern systems, instrument instructions and hardware conversations. Ploppbox preserves that structure by replaying the source whenever a local engine can do so.

The archive is awake

Choose a signal and step inside.

424 817 indexed tracks, 103 playable formats and no prescribed path through them.

Open PloppboxEnter Signal Atlas